Liminal dance partnered with Aberdeen International Youth Festival, August 2016, to develop Movementcraft. Through a intensive week period the company developed ideas alongside a team of young people, using movement, sound and computer technology to create new dance theatre performance. Exploring computer games that develop virtual worlds. Using the ideas of these games the project aimed to bring particpants out of this virtual world to create and build their own physical world through dance, movement and video technology. The aim is for the final performance to enable young performers to engage with their families showing the skills they have learnt, work they have been contributed in creation of and ultimately bring their families into their imagined world. It is also a fantastic way for the parent and carers to connect and find a common platform for play, interact, creatively communicate and explore their imagination with young people.
Liminal will develop this work further. The video games industry is now out performing Hollywood. Gaming and interactive media is an integral part of daily life for most people and especially younger generations.
Movement Craft pulls inspiration from the virtual game worlds participants know and love. It combines creativity, performance and physical movement with a level of understanding of sound design and interactive technology which make these games so immersive.
The Movement Craft development week helped the project realise the diversity of creative mediums that participants can experience and learn from. The overlap between the arts and science and technology is vast. Each element inspires the other and modern technology is at such an accessible stage that creative possibilities are virtually endless.